Stage 1: Kneeling Dueling Tree
Distance: 50 Yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start port of arms, mag out bolt back. When time starts shooter will move to kneeling position and engage the 50-yard dueling tree target in any order with all ten rounds. One point per hit. When shooter has shot all 10 rounds or time has run out remove the mag and bolts back.
Stage 2: Snake Charmer Tie breaker stage
Distance: 75 yards
Round count: 10
Possible Points: 10
Par Time: 1:00 (No Time Callouts)
Stage Description: Shooter will start with gun on the bench standing behind it mag out bolt back. When time starts he may sit behind the rifle and engage the snake charming target above the blue tub at 75 yards. When shooter is finished shooting or time has run out, remove the mag and bolts back.
Stage 3: 100 Yard TYL
Distance: 100 yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start with the gun on the bench standing behind it with mag in hand. When time begins shooter will sit behind rifle and engage the targets at 100 yards on the left side shoot from left to right largest to smallest must hit the target with one round to move to the next smallest. Shoot whatever remaining rounds at the smallest target. When shooter is finished shooting or time has run out, remove the mag and bolts back.
Stage 4: 150-yard TYL
Distance: 150 yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start port of arms mag in hand bolt back. When time starts shooter will lay prone on the ground and engage the 150-yard large circle and move from right to left. Must hit each target with one round before you can move to the next smaller target. Engage smallest target with any remaining rounds. When shooter is finished shooting or time has run out, remove the mag and bolts back.
Stage 5: Prone Pure Holds
Distance: 150 yards and 200 yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start Port of arms mag in rifle bolt back. When time starts he will lay prone and engage. The 150-yard largest round plate with 3 rounds. Then move to 175-yard prairie dog and engage with 3 rounds. Then move to the 200-yard yellow target and engage with 4 rounds. When shooter is finished shooting or time has run out, remove the mag and bolts back.
Stage 6: The Log
Distance: 75 yards and 125 yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start Port of arms with the mag in and the bolt back. When time starts he will start at the lowest position on the log touching the white and engage the prairie dog at 75 yards with one shot and then the prairie dog at 125 yards with one shot and back to 75 yards with one shot. Then move to the middle of the log touching the white then shoot the same order. Then move to the log and shoot from the highest position touching the white and engage 75 yards, 125 yards, 75 yards and 125 yards all the prairie dog. When shooter is finished shooting or time has run out, remove the mag and bolts back.
Stage 7: ladder
Distance: 100 yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start port of arms mag OUT bolt back. When this stage starts, you will start from the bottom rung of the ladder, 2 shots each rung bottom to top. Target hanging prairie dog at 100 yards.
Stage 8: Dot Drill
Distance: 100 yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start port of arms mag OUT bolt back. When time starts shooter may sit behind rifle at bench and engage the dot drill at 50 yards with their shooter number on it. Shoot all 10 dots 1 point per dot. When shooter is finished shooting or time has run out, remove the mag and bolts back. Dots stay on target backer and scored at the end of the match once everyone has shot the stage.
Stage 9: Cattle Panel
Distance: 100 yards
Round Count: 10
Possible Points: 10
Par Time: 1:30
Stage Description: Shooter will start port of arms mag OUT bolts back. When time starts shooter will start from the top of gate and engage the 25-yard target for 2 shots and then move down to the next rung and engage the 50-yard target with 2 shots and then move down to next rung and engage the 75 yard target for 2 shots and then move down a rung and engage the 100 yard prairie dog for 2 shots and the squirrel for 2 shots. When shooter is finished shooting or time has run out, remove the mag and bolts back.
Stage 10: KYL
Distance: 50 Yards
Round Count: 5
Possible Points: 10
Par Time: 1 minute
Stage Description: Shooter will start with gun on the bench standing behind it mag out hand. When time starts he may sit behind the rifle and engage the KYL largest target at 50 yards. Shooter has the option to stop at any time and keep points. If the shooter misses any of the targets, he loses all points for stage. Each hit is worth 2 points. When shooter is finished shooting or time has run out, remove the mag and bolts back.